本文研究了黑盒安全测试配置中基于方案的安全测试算法。对于与不同采样分布共享相同州行动集覆盖的算法,通常认为优先考虑探索高风险状态现象会提高采样效率。我们的提案通过引入不可能的定理来对上述直觉提出异议,该定理可证明显示上述差异的所有安全测试算法,同样具有相同的预期采样效率。此外,对于涵盖不同状态活动集的测试算法,采样效率标准不再适用,因为不同的算法不一定会收敛到相同的终止条件。然后,我们提出了基于几乎安全集合概念的测试攻击性定义,以及一种无偏和有效的算法,比较了测试算法之间的侵略性。还提出了来自两足球运动控制器和车辆决策模块的安全测试的经验观察,以支持提出的理论意义和方法。
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连接和自动化的车辆安全性度量通过分析涉及SV和其他动态道路用户和环境特征之间的交互的数据来确定主题车辆(SV)的性能。当数据集仅包含从自然主义的混合交通驾驶环境中收集的有限样本时,预计公制将通过在预期域预期的域中指定在哪个域中来概括观察到的有限样本到未观察的病例的安全评估结果在该领域中,SV在统计上是安全的。然而,据我们所知,任何现有的安全指标都不能够用特定的运营领域,保证完整,证明无偏见的安全评估结果证明上述属性证明上述属性。在本文中,我们提出了一种涉及$ \ alpha $ -shape和$ \ epsilon $ - 最强大的前进不变集的新型安全指标,以表征SV几乎安全的可操作域以及SV留在安全内部的概率域分别无限期。通过覆盖各种保真度(现实世界和模拟器),驾驶环境(公路,城市和交叉路口),道路使用者(汽车,卡车和行人)和SV驾驶行为(人员驾驶员和自动驾驶算法)。
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Figure 1: A five-fingered humanoid hand trained with reinforcement learning manipulating a block from an initial configuration to a goal configuration using vision for sensing.
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We introduce Argoverse 2 (AV2) - a collection of three datasets for perception and forecasting research in the self-driving domain. The annotated Sensor Dataset contains 1,000 sequences of multimodal data, encompassing high-resolution imagery from seven ring cameras, and two stereo cameras in addition to lidar point clouds, and 6-DOF map-aligned pose. Sequences contain 3D cuboid annotations for 26 object categories, all of which are sufficiently-sampled to support training and evaluation of 3D perception models. The Lidar Dataset contains 20,000 sequences of unlabeled lidar point clouds and map-aligned pose. This dataset is the largest ever collection of lidar sensor data and supports self-supervised learning and the emerging task of point cloud forecasting. Finally, the Motion Forecasting Dataset contains 250,000 scenarios mined for interesting and challenging interactions between the autonomous vehicle and other actors in each local scene. Models are tasked with the prediction of future motion for "scored actors" in each scenario and are provided with track histories that capture object location, heading, velocity, and category. In all three datasets, each scenario contains its own HD Map with 3D lane and crosswalk geometry - sourced from data captured in six distinct cities. We believe these datasets will support new and existing machine learning research problems in ways that existing datasets do not. All datasets are released under the CC BY-NC-SA 4.0 license.
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Learning the underlying distribution of molecular graphs and generating high-fidelity samples is a fundamental research problem in drug discovery and material science. However, accurately modeling distribution and rapidly generating novel molecular graphs remain crucial and challenging goals. To accomplish these goals, we propose a novel Conditional Diffusion model based on discrete Graph Structures (CDGS) for molecular graph generation. Specifically, we construct a forward graph diffusion process on both graph structures and inherent features through stochastic differential equations (SDE) and derive discrete graph structures as the condition for reverse generative processes. We present a specialized hybrid graph noise prediction model that extracts the global context and the local node-edge dependency from intermediate graph states. We further utilize ordinary differential equation (ODE) solvers for efficient graph sampling, based on the semi-linear structure of the probability flow ODE. Experiments on diverse datasets validate the effectiveness of our framework. Particularly, the proposed method still generates high-quality molecular graphs in a limited number of steps.
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Stance detection refers to the task of extracting the standpoint (Favor, Against or Neither) towards a target in given texts. Such research gains increasing attention with the proliferation of social media contents. The conventional framework of handling stance detection is converting it into text classification tasks. Deep learning models have already replaced rule-based models and traditional machine learning models in solving such problems. Current deep neural networks are facing two main challenges which are insufficient labeled data and information in social media posts and the unexplainable nature of deep learning models. A new pre-trained language model chatGPT was launched on Nov 30, 2022. For the stance detection tasks, our experiments show that ChatGPT can achieve SOTA or similar performance for commonly used datasets including SemEval-2016 and P-Stance. At the same time, ChatGPT can provide explanation for its own prediction, which is beyond the capability of any existing model. The explanations for the cases it cannot provide classification results are especially useful. ChatGPT has the potential to be the best AI model for stance detection tasks in NLP, or at least change the research paradigm of this field. ChatGPT also opens up the possibility of building explanatory AI for stance detection.
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The task of reconstructing 3D human motion has wideranging applications. The gold standard Motion capture (MoCap) systems are accurate but inaccessible to the general public due to their cost, hardware and space constraints. In contrast, monocular human mesh recovery (HMR) methods are much more accessible than MoCap as they take single-view videos as inputs. Replacing the multi-view Mo- Cap systems with a monocular HMR method would break the current barriers to collecting accurate 3D motion thus making exciting applications like motion analysis and motiondriven animation accessible to the general public. However, performance of existing HMR methods degrade when the video contains challenging and dynamic motion that is not in existing MoCap datasets used for training. This reduces its appeal as dynamic motion is frequently the target in 3D motion recovery in the aforementioned applications. Our study aims to bridge the gap between monocular HMR and multi-view MoCap systems by leveraging information shared across multiple video instances of the same action. We introduce the Neural Motion (NeMo) field. It is optimized to represent the underlying 3D motions across a set of videos of the same action. Empirically, we show that NeMo can recover 3D motion in sports using videos from the Penn Action dataset, where NeMo outperforms existing HMR methods in terms of 2D keypoint detection. To further validate NeMo using 3D metrics, we collected a small MoCap dataset mimicking actions in Penn Action,and show that NeMo achieves better 3D reconstruction compared to various baselines.
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Learning with noisy label (LNL) is a classic problem that has been extensively studied for image tasks, but much less for video in the literature. A straightforward migration from images to videos without considering the properties of videos, such as computational cost and redundant information, is not a sound choice. In this paper, we propose two new strategies for video analysis with noisy labels: 1) A lightweight channel selection method dubbed as Channel Truncation for feature-based label noise detection. This method selects the most discriminative channels to split clean and noisy instances in each category; 2) A novel contrastive strategy dubbed as Noise Contrastive Learning, which constructs the relationship between clean and noisy instances to regularize model training. Experiments on three well-known benchmark datasets for video classification show that our proposed tru{\bf N}cat{\bf E}-split-contr{\bf A}s{\bf T} (NEAT) significantly outperforms the existing baselines. By reducing the dimension to 10\% of it, our method achieves over 0.4 noise detection F1-score and 5\% classification accuracy improvement on Mini-Kinetics dataset under severe noise (symmetric-80\%). Thanks to Noise Contrastive Learning, the average classification accuracy improvement on Mini-Kinetics and Sth-Sth-V1 is over 1.6\%.
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In this paper, a Kinect-based distributed and real-time motion capture system is developed. A trigonometric method is applied to calculate the relative position of Kinect v2 sensors with a calibration wand and register the sensors' positions automatically. By combining results from multiple sensors with a nonlinear least square method, the accuracy of the motion capture is optimized. Moreover, to exclude inaccurate results from sensors, a computational geometry is applied in the occlusion approach, which discovers occluded joint data. The synchronization approach is based on an NTP protocol that synchronizes the time between the clocks of a server and clients dynamically, ensuring that the proposed system is a real-time system. Experiments for validating the proposed system are conducted from the perspective of calibration, occlusion, accuracy, and efficiency. Furthermore, to demonstrate the practical performance of our system, a comparison of previously developed motion capture systems (the linear trilateration approach and the geometric trilateration approach) with the benchmark OptiTrack system is conducted, therein showing that the accuracy of our proposed system is $38.3\%$ and 24.1% better than the two aforementioned trilateration systems, respectively.
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Prior works on improving speech quality with visual input typically study each type of auditory distortion separately (e.g., separation, inpainting, video-to-speech) and present tailored algorithms. This paper proposes to unify these subjects and study Generalized Speech Enhancement, where the goal is not to reconstruct the exact reference clean signal, but to focus on improving certain aspects of speech. In particular, this paper concerns intelligibility, quality, and video synchronization. We cast the problem as audio-visual speech resynthesis, which is composed of two steps: pseudo audio-visual speech recognition (P-AVSR) and pseudo text-to-speech synthesis (P-TTS). P-AVSR and P-TTS are connected by discrete units derived from a self-supervised speech model. Moreover, we utilize self-supervised audio-visual speech model to initialize P-AVSR. The proposed model is coined ReVISE. ReVISE is the first high-quality model for in-the-wild video-to-speech synthesis and achieves superior performance on all LRS3 audio-visual enhancement tasks with a single model. To demonstrates its applicability in the real world, ReVISE is also evaluated on EasyCom, an audio-visual benchmark collected under challenging acoustic conditions with only 1.6 hours of training data. Similarly, ReVISE greatly suppresses noise and improves quality. Project page: https://wnhsu.github.io/ReVISE.
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